Idle Cultivation Bloodline Keepers
Bloodline Spins come from codes. Lock a lineage that multiplies Cultivate, then stop hunting ghosts.
Bloodlines in Idle Cultivation are the long multiplier you awaken with Bloodline Spins. The Open Test description calls this out beside talents: awaken bloodlines, then keep climbing from Body Awakening. This page is how to spend those spins. It will not list dragon surnames copied from Er Gen or Overmortal just to fill a table.
Codes that currently print Bloodline Spins (see the codes hub):
Holy1000Players— 50 Bloodline Spins (plus 100 Talent Spins)EngagedPlayersReached— 50 Bloodline Spins (plus 50 Talent Spins)100ccu— 20 Bloodline Spins (plus 50 Talent Spins)ACultivatorTooStrong?— 10 Bloodline SpinsDoYouEvenCultivateBro?— 5 Bloodline SpinsOpenTest!— 5 Bloodline Spins
That is 140 Bloodline Spins if every string is live and unclaimed. It is a fortune. It is also easy to waste.
Keeper rule
A bloodline is a keeper if you can say what it does in one sentence and the sit test shows a Cultivate change. If you cannot explain it, it is not a keeper. If you can explain it but sitting feels identical, it is a Combat or Contribute specialist: park it as A or B, not as your identity.
S bloodline: clearly helps qi, offline dao, or breakthrough cadence. A bloodline: clearly helps Combat/explore loot. B bloodline: clearly helps sect contribution. C bloodline: pretty, vague, or overlapping a better keeper. Do not keep: anything that requires a script, a paid “secret lineage” doc, or a name that does not appear in this game’s UI.
How to roll without going broke
- Redeem codes first. Empty Premium, then roll. How to redeem.
- Open the spin planner. Bloodlines are the smaller pile; treat them as precious.
- Roll in a streak of 5–10, not one by one between Chop Wood clicks.
- Sit-test any candidate before you spend the next 50.
- Lock a keeper. Stop. Remaining Bloodline Spins are a reroll fund for after a patch, not a gacha addiction.
If two candidates both look S, keep the one that helps Cultivate. You can hunt Combat specialists after Body Awakening is no longer the bottleneck.
Bloodline versus talent
Talents are numerous. 100Likes alone is 100 Talent Spins. Bloodlines are fewer and, in every idle of this genre, stickier. A bad talent is a bruise. A bad bloodline is a week. That is why this wiki tells you to settle a lineage before a huge talent dump, and why builds start with bloodline, not with a nine-talent collage.
Do not expect a bloodline to replace Cultivate. Do not expect it to finish Chop Wood. Do not expect it to redeem extra codes. It multiplies the character that does those jobs.
After Update 1.8
Open Test balancing can retune lineages. After a shutdown:
- Sit-test the keeper again.
- Read the Updates Hub.
- If the bloodline went dead, spend the reserve. If you spent the reserve on vanity rolls at 2 a.m., you wait for the next code drop.
The developers have promised no data resets. A nerfed bloodline still exists; it just might not be S. That is a ranking change, not a wipe.
Common Open Test mistakes
- Rolling bloodlines on a fresh account before the Cultivation Manual even exists. Unlock systems first.
- Importing a “best bloodline” from Immortal Cultivation or Cultivation Idle. Wrong game.
- Rerolling after every breakthrough. Realms change the curve; they do not always demand a new lineage.
- Ignoring sit tests because the icon looked rare. Rarity without a tick is C.
Lock a lineage you can explain, then go back to Cultivate. Bloodline is a foundation, not the whole mountain.
Frequently Asked Questions
Quick answers for Idle Cultivation on Roblox.
How many Bloodline Spins do codes give?
140 if all six bloodline-granting strings are still live and unclaimed. Always check the codes hub.
Should I reroll after each realm?
No. Sit-test after a breakthrough. Reroll only if the keeper stopped doing the sentence you hired it for.
Is there a named S-tier bloodline?
Not in any official Salt Mountain roster yet. Rank by sit test, not by another game's wiki.
Bloodline or talent first?
Empty lineage first, then talent streaks. Bloodlines are the smaller, stickier pile.